Version 1.0.4 Stable

All releases of the antihack are posted here. Please be sure to keep your version up to date with the most recent release.
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BigEgg
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Version 1.0.4 Stable

Post by BigEgg »

Change log:

  1. The antihack now sends the client directly to the player using publicVariableClient instead of selecting the player via RE and sending it across the entire network to the specific player
  2. Added missing private configurations for config.sqf
  3. Added option to kill AI within a certain radius to owner menu
  4. Players listed in the staff menu are now sorted alphabetically
  5. Improved the speed of returning staff members and their names in fnc_getConfig.sqf
  6. Fixed an issue with AH_fnc_sortDisplay removing the first item in an array
  7. Fixed an issue with AH_fnc_getTraderItems removing the first item in an array
  8. Disabled bad BIS functions and added them to monitoring
  9. Added player recoil check
  10. Added player typeName check
  11. Added onEachFrame reverting
  12. Added debug monitor with toggle key option
  13. Added option for staff members to kill AI within a certain radius
  14. Added option for messages to be sent to players when they login
  15. Added option to identify the group members of a target to the target menu
  16. Moved wallet next to bank in spectate text
  17. Added safe zones
  18. Flying now works with vehicles


Antihack_v1.0.4_Stable.zip
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Antihack_v1.0.4_Stable.zip
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